![]() ![]() Your mileage may vary but we have to wonder what’s the point of a PS4 Pro update when it doesn’t make any bones about running the way that it does. Nathan Drake is met pensioen, maar een aantal jaar na zijn laatste avontuur wordt hij toch weer het dievenwereldje ingezogen. Dualshock (PS4) and Dualsense (PS5) controllers Move. Again, it’s not terrible but it’s not exactly what we were expecting from one of the most stand-out visual experiences this generation. Tis page of the guide to Uncharted 4 contains information about controls on PS 4 and PS5 controlles. However you want to look at it, this is the current state of Uncharted 4 on the PS4 Pro. Game systems aware of single-frame effect limitations would also be needed.Ĭould Naughty Dog have achieved higher with more time? Is it a testament to the limitations of the PS4 Pro? Was the developer pushed to implement PS4 Pro support to properly cater to the console’s launch? It’s also a question of the engine architecture as per-pixel velocity vectors, reprojection systems and fall-backs for the effects that don’t work in such scenarios would be needed. Uncharted 4: A Thiefs End was Naughty Dogs first game developed for the PlayStation 4, having re-released The Last of Us for the console as The Last of Us Remastered in July 2014. ![]() Now, this isn’t to say Uncharted 4 looks bad – thanks to the number of rendering techniques and graphical features like TAA, trying to upscale it to 4K using checkerboard rendering would have required quite the resources. Nothing too shabby but definitely not the greatest showing. As it stands, this isn’t a huge upgrade at all. Embark on Nathan Drakes greatest adventure in a globe-trotting journey in pursuit of a historical conspiracy behind a fabled. A 60 FPS buffer running at 1080p resolution might have been more preferable even if it doesn’t fit the “4K” bill. This results in a 1440p resolution image running at 30 FPS. We heard a month ago that Naughty Dog was pursuing some other rendering solution for the PS4 Pro but what does that mean?Įssentially, Uncharted 4 opts for a 2K image upscaled up to 4K. In fact, it doesn’t use native 4K or even checkerboard rendering. So it’s important to note right off the bat that the PS4 Pro version of Uncharted 4 does not run at 60 FPS. Uncharted 4 was just proof that you don’t need high frame rates to deliver next-gen looking visuals (though it did help that the game ran at a locked 30 FPS). NEW Uncharted 4 A Thief's End Walkthrough Gameplay Part 1 includes the Prologue, a Review and Mission 1 of the Uncharted 4 A Thief's End Story for PS4. The overall attention to details was also praise-worthy and even if Naughty Dog was unable to hit a 60 FPS target with the 1080p resolution, it delivered some extremely sumptuous visuals to offset it. Mixing a full physical-based rendering pipeline with beautiful environments, excellent animation and even managed to solve the crowd-rendering dilemma that allowed for large numbers of people in a single place. Naughty Dog’s Uncharted 4: A Thief’s End is one of the – if not the – best looking games this generation. ![]()
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